Improvements on the AmiiboService service type initialization (#12)
This PR addresses the issue #10 as described in the *Possible Solution* section in that issue. Reviewed-on: #12 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com> Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
This commit was merged in pull request #12.
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboService open source project
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//
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// Copyright (c) 2024-2025 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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import AmiiboService
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import Foundation
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/// A type that implements a mock client, for testing purposes.
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struct AmiiboMockClient {
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// MARK: Properties
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/// A list of amiibo items to return, if any.
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private let amiibos: [Amiibo]?
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/// A list of amiibo series to return, if any.
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private let amiiboSeries: [AmiiboSeries]?
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/// A list of amiibo types to return, if any.
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private let amiiboTypes: [AmiiboType]?
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/// An error to throw, if any.
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private let error: AmiiboServiceError?
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/// A list of game characters to return, if any.
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private let gameCharacters: [GameCharacter]?
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/// A list of game series to return, if any.
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private let gameSeries: [GameSeries]?
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/// A last updated date to return, if any.
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private let lastUpdated: Date?
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// MARK: Initializers
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/// Initializes this client.
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/// - Parameters:
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/// - amiibos: A list of amiibo items to return, if any.
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/// - amiiboSeries: A list of amiibo series to return, if any.
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/// - amiiboTypes: A list of amiibo types to return, if any.
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/// - gameCharacters: A list of game characters to return, if any.
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/// - gameSeries: A list of game series to return, if any.
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/// - lastUpdated: A last updated date to return, if any.
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/// - error: An error to throw, if any.
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init(
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amiibos: [Amiibo]? = nil,
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amiiboSeries: [AmiiboSeries]? = nil,
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amiiboTypes: [AmiiboType]? = nil,
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gameCharacters: [GameCharacter]? = nil,
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gameSeries: [GameSeries]? = nil,
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lastUpdated: Date? = nil,
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error: AmiiboServiceError? = nil
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) {
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self.amiibos = amiibos
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self.amiiboSeries = amiiboSeries
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self.amiiboTypes = amiiboTypes
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self.error = error
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self.gameCharacters = gameCharacters
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self.gameSeries = gameSeries
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self.lastUpdated = lastUpdated
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}
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}
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// MARK: - AmiiboClient
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extension AmiiboMockClient: AmiiboClient {
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// MARK: Functions
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#if swift(>=6.0)
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func getAmiibos(by filter: AmiiboFilter) async throws(AmiiboServiceError) -> [Amiibo] {
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try throwErrorIfExists()
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guard let amiibos else {
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throw AmiiboServiceError.notFound
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}
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return amiibos
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}
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func getAmiiboSeries(by filter: AmiiboSeriesFilter) async throws(AmiiboServiceError) -> [AmiiboSeries] {
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try throwErrorIfExists()
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guard let amiiboSeries else {
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throw AmiiboServiceError.notFound
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}
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return amiiboSeries
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}
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func getAmiiboTypes(by filter: AmiiboTypeFilter) async throws(AmiiboServiceError) -> [AmiiboType] {
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try throwErrorIfExists()
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guard let amiiboTypes else {
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throw AmiiboServiceError.notFound
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}
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return amiiboTypes
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}
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func getGameCharacters(by filter: GameCharacterFilter) async throws(AmiiboServiceError) -> [GameCharacter] {
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try throwErrorIfExists()
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guard let gameCharacters else {
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throw AmiiboServiceError.notFound
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}
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return gameCharacters
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}
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func getGameSeries(by filter: GameSeriesFilter) async throws(AmiiboServiceError) -> [GameSeries] {
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try throwErrorIfExists()
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guard let gameSeries else {
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throw AmiiboServiceError.notFound
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}
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return gameSeries
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}
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func getLastUpdated() async throws(AmiiboServiceError) -> Date {
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try throwErrorIfExists()
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guard let lastUpdated else {
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throw AmiiboServiceError.notFound
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}
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return lastUpdated
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}
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#else
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func getAmiibos(by filter: AmiiboFilter) async throws -> [Amiibo] {
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try throwErrorIfExists()
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guard let amiibos else {
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throw AmiiboServiceError.notFound
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}
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return amiibos
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}
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func getAmiiboSeries(by filter: AmiiboSeriesFilter) async throws -> [AmiiboSeries] {
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try throwErrorIfExists()
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guard let amiiboSeries else {
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throw AmiiboServiceError.notFound
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}
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return amiiboSeries
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}
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func getAmiiboTypes(by filter: AmiiboTypeFilter) async throws -> [AmiiboType] {
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try throwErrorIfExists()
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guard let amiiboTypes else {
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throw AmiiboServiceError.notFound
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}
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return amiiboTypes
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}
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func getGameCharacters(by filter: GameCharacterFilter) async throws -> [GameCharacter] {
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try throwErrorIfExists()
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guard let gameCharacters else {
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throw AmiiboServiceError.notFound
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}
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return gameCharacters
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}
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func getGameSeries(by filter: GameSeriesFilter) async throws -> [GameSeries] {
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try throwErrorIfExists()
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guard let gameSeries else {
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throw AmiiboServiceError.notFound
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}
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return gameSeries
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}
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func getLastUpdated() async throws -> Date {
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try throwErrorIfExists()
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guard let lastUpdated else {
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throw AmiiboServiceError.notFound
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}
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return lastUpdated
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}
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#endif
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}
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// MARK: - Helpers
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private extension AmiiboMockClient {
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// MARK: Functions
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/// Throws an error if it has been provided,
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/// - Throws: An ``AmiiboServiceError`` error in case an error has been provided.
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func throwErrorIfExists() throws(AmiiboServiceError) {
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if let error {
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throw error
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}
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}
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}
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@@ -0,0 +1,22 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboService open source project
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//
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// Copyright (c) 2024-2025 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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import Testing
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extension Tag {
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// MARK: Properties
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/// Tag that indicates tests against a live backend service.
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@Tag static var live: Self
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}
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