Moved the Amiibo API implementation to its own package (#2)

This PR contains the work done to migrate the *almost* completed**Amiibo API** implementation done in another project to its own stand-alone package.

Reviewed-on: rock-n-code/amiibo-api#2
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
This commit was merged in pull request #2.
This commit is contained in:
2024-09-14 22:26:39 +00:00
committed by Javier Cicchelli
parent 5aa852a051
commit da07ef7e4f
32 changed files with 2746 additions and 11 deletions
@@ -0,0 +1,248 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
import OpenAPIRuntime
import OpenAPIURLSession
public struct AmiiboLiveClient {
// MARK: Properties
private let client: Client
// MARK: Initialisers
public init() throws {
self.client = .init(
serverURL: try Servers.server1(),
configuration: .init(dateTranscoder: ISODateTranscoder()),
transport: URLSessionTransport()
)
}
}
// MARK: - APIProtocol
extension AmiiboLiveClient: APIClient {
// MARK: Functions
public func getAmiibos(by filter: AmiiboFilter) async throws -> [Amiibo] {
let response = try await {
do {
return try await client.getAmiibos(
.init(query: .init(
amiiboSeries: filter.series,
character: filter.gameCharacter,
gameseries: filter.gameSeries,
id: filter.identifier,
name: filter.name,
showgames: filter.showGames,
showusage: filter.showUsage,
_type: filter.type
))
)
} catch let error as ClientError {
guard let _ = error.underlyingError as? DecodingError else {
throw AmiiboServiceError.unknown
}
throw AmiiboServiceError.decoding
} catch {
throw AmiiboServiceError.unknown
}
}()
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return map(output)
}
case .badRequest:
throw AmiiboServiceError.badRequest
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
public func getAmiiboSeries(by filter: AmiiboSeriesFilter) async throws -> [AmiiboSeries] {
let response = try await client.getAmiiboSeries(
.init(query: .init(
key: filter.key,
name: filter.name
))
)
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return map(output, as: AmiiboSeries.self)
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
public func getAmiiboTypes(by filter: AmiiboTypeFilter) async throws -> [AmiiboType] {
let response = try await client.getAmiiboTypes(
.init(query: .init(
key: filter.key,
name: filter.name
))
)
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return map(output, as: AmiiboType.self)
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
public func getGameCharacters(by filter: GameCharacterFilter) async throws -> [GameCharacter] {
let response = try await client.getGameCharacters(
.init(query: .init(
key: filter.key,
name: filter.name
))
)
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return map(output, as: GameCharacter.self)
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
public func getGameSeries(by filter: GameSeriesFilter) async throws -> [GameSeries] {
let response = try await client.getGameSeries(
.init(query: .init(
key: filter.key,
name: filter.name
))
)
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return map(output, as: GameSeries.self)
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
public func getLastUpdated() async throws -> Date {
let response = try await client.getLastUpdated()
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return output.lastUpdated
}
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
}
// MARK: - Helpers
private extension AmiiboLiveClient {
// MARK: Functions
func map(_ wrapper: Components.Schemas.AmiiboWrapper) -> [Amiibo] {
switch wrapper.amiibo {
case let .Amiibo(object):
return [.init(object)]
case let .AmiiboList(list):
return list
.map { .init($0) }
.sorted { $0.identifier < $1.identifier }
}
}
func map<Model: KeyNameModel>(
_ wrapper: Components.Schemas.TupleWrapper,
as: Model.Type
) -> [Model] {
switch wrapper.amiibo {
case let .Tuple(payload):
return [.init(payload)]
case let .TupleList(list):
return list
.map { .init($0) }
.sorted { $0.key < $1.key }
}
}
}
@@ -0,0 +1,130 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
public struct AmiiboMockClient {
// MARK: Properties
private let amiibos: [Amiibo]?
private let amiiboSeries: [AmiiboSeries]?
private let amiiboTypes: [AmiiboType]?
private let error: AmiiboServiceError?
private let gameCharacters: [GameCharacter]?
private let gameSeries: [GameSeries]?
private let lastUpdated: Date?
// MARK: Initialisers
public init(
amiibos: [Amiibo]? = nil,
amiiboSeries: [AmiiboSeries]? = nil,
amiiboTypes: [AmiiboType]? = nil,
gameCharacters: [GameCharacter]? = nil,
gameSeries: [GameSeries]? = nil,
lastUpdated: Date? = nil,
error: AmiiboServiceError? = nil
) {
self.amiibos = amiibos
self.amiiboSeries = amiiboSeries
self.amiiboTypes = amiiboTypes
self.error = error
self.gameCharacters = gameCharacters
self.gameSeries = gameSeries
self.lastUpdated = lastUpdated
}
}
// MARK: - APIClient
extension AmiiboMockClient: APIClient {
// MARK: Functions
public func getAmiibos(by filter: AmiiboFilter) async throws -> [Amiibo] {
try throwErrorIfExists()
guard let amiibos else {
throw AmiiboServiceError.notFound
}
return amiibos
}
public func getAmiiboSeries(by filter: AmiiboSeriesFilter) async throws -> [AmiiboSeries] {
try throwErrorIfExists()
guard let amiiboSeries else {
throw AmiiboServiceError.notFound
}
return amiiboSeries
}
public func getAmiiboTypes(by filter: AmiiboTypeFilter) async throws -> [AmiiboType] {
try throwErrorIfExists()
guard let amiiboTypes else {
throw AmiiboServiceError.notFound
}
return amiiboTypes
}
public func getGameCharacters(by filter: GameCharacterFilter) async throws -> [GameCharacter] {
try throwErrorIfExists()
guard let gameCharacters else {
throw AmiiboServiceError.notFound
}
return gameCharacters
}
public func getGameSeries(by filter: GameSeriesFilter) async throws -> [GameSeries] {
try throwErrorIfExists()
guard let gameSeries else {
throw AmiiboServiceError.notFound
}
return gameSeries
}
public func getLastUpdated() async throws -> Date {
try throwErrorIfExists()
guard let lastUpdated else {
throw AmiiboServiceError.notFound
}
return lastUpdated
}
}
// MARK: - Helpers
private extension AmiiboMockClient {
// MARK: Functions
func throwErrorIfExists() throws {
if let error {
throw error
}
}
}
@@ -0,0 +1,24 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public enum AmiiboServiceError: Error {
case badRequest
case decoding
case notAvailable
case notFound
case undocumented(_ statusCode: Int)
case unknown
}
// MARK: - Equatable
extension AmiiboServiceError: Equatable {}
+48
View File
@@ -0,0 +1,48 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboFilter {
// MARK: Properties
public let gameCharacter: String?
public let gameSeries: String?
public let identifier: String?
public let name: String?
public let series: String?
public let showGames: Bool?
public let showUsage: Bool?
public let type: String?
// MARK: Initialisers
public init(
identifier: String? = nil,
name: String? = nil,
type: String? = nil,
series: String? = nil,
gameCharacter: String? = nil,
gameSeries: String? = nil,
showGames: Bool? = nil,
showUsage: Bool? = nil
) {
self.gameCharacter = gameCharacter
self.gameSeries = gameSeries
self.identifier = identifier
self.name = name
self.series = series
self.showGames = showGames
self.showUsage = showUsage
self.type = type
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboSeriesFilter: KeyNameFilter {
// MARK: Properties
public let key: String?
public let name: String?
// MARK: Initialisers
public init() {
self.key = nil
self.name = nil
}
public init(key: String) {
self.key = key
self.name = nil
}
public init(name: String) {
self.key = nil
self.name = name
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboTypeFilter: KeyNameFilter {
// MARK: Properties
public let key: String?
public let name: String?
// MARK: Initialisers
public init() {
self.key = nil
self.name = nil
}
public init(key: String) {
self.key = key
self.name = nil
}
public init(name: String) {
self.key = nil
self.name = name
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameCharacterFilter: KeyNameFilter {
// MARK: Properties
public let key: String?
public let name: String?
// MARK: Initialisers
public init() {
self.key = nil
self.name = nil
}
public init(key: String) {
self.key = key
self.name = nil
}
public init(name: String) {
self.key = nil
self.name = name
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameSeriesFilter: KeyNameFilter {
// MARK: Properties
public let key: String?
public let name: String?
// MARK: Initialisers
public init() {
self.key = nil
self.name = nil
}
public init(key: String) {
self.key = key
self.name = nil
}
public init(name: String) {
self.key = nil
self.name = name
}
}
+59
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@@ -0,0 +1,59 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
public struct Amiibo: Sendable {
// MARK: Properties
public let gameCharacter: String
public let gameSeries: String
public let head: String
public let image: String
public let name: String
public let platform: Platform?
public let release: Release
public let series: String
public let tail: String
public let type: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Amiibo) {
self.gameCharacter = payload.character
self.gameSeries = payload.gameSeries
self.head = payload.head
self.image = payload.image
self.name = payload.name
self.platform = .init(
payload.gamesSwitch,
payload.games3DS,
payload.gamesWiiU
)
self.release = .init(payload.release)
self.series = payload.amiiboSeries
self.tail = payload.tail
self.type = payload._type
}
// MARK: Computed
public var identifier: String {
head + tail
}
public var imageURL: URL? {
.init(string: image)
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Game: Sendable {
// MARK: Properties
public let identifiers: [String]
public let name: String
public let usages: [Usage]?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,51 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Platform: Sendable {
// MARK: Properties
public let `switch`: [Game]
public let threeDS: [Game]
public let wiiU: [Game]
// MARK: Initialisers
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
_ wiiU: [Components.Schemas.AmiiboGame]?
) {
guard (`switch` != nil && `switch`?.isEmpty == false)
|| (threeDS != nil && threeDS?.isEmpty == false)
|| (wiiU != nil && wiiU?.isEmpty == false)
else {
return nil
}
self.switch = {
guard let `switch` else { return [] }
return `switch`.map { .init($0) }
}()
self.threeDS = {
guard let threeDS else { return [] }
return threeDS.map { .init($0) }
}()
self.wiiU = {
guard let wiiU else { return [] }
return wiiU.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,35 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
extension Amiibo {
public struct Release: Sendable {
// MARK: Properties
public let america: Date?
public let australia: Date?
public let europe: Date?
public let japan: Date?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboRelease) {
self.america = payload.na
self.australia = payload.au
self.europe = payload.eu
self.japan = payload.jp
}
}
}
@@ -0,0 +1,29 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Usage: Sendable {
// MARK: Properties
public let explanation: String
public let isWriteable: Bool
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboUsage) {
self.explanation = payload.Usage
self.isWriteable = payload.write
}
}
}
+27
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@@ -0,0 +1,27 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboSeries: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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@@ -0,0 +1,27 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboType: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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@@ -0,0 +1,27 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameCharacter: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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@@ -0,0 +1,27 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameSeries: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
@@ -0,0 +1,63 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
public struct AmiiboService {
// MARK: Properties
private let client: any APIClient
// MARK: Initialisers
public init(_ client: any APIClient) {
self.client = client
}
// MARK: Functions
public func getAmiibos(
_ filter: AmiiboFilter = .init()
) async throws -> [Amiibo] {
try await client.getAmiibos(by: filter)
}
public func getAmiiboSeries(
_ filter: AmiiboSeriesFilter = .init()
) async throws -> [AmiiboSeries] {
try await client.getAmiiboSeries(by: filter)
}
public func getAmiiboTypes(
_ filter: AmiiboTypeFilter = .init()
) async throws -> [AmiiboType] {
try await client.getAmiiboTypes(by: filter)
}
public func getGameCharacters(
_ filter: GameCharacterFilter = .init()
) async throws -> [GameCharacter] {
try await client.getGameCharacters(by: filter)
}
public func getGameSeries(
_ filter: GameSeriesFilter = .init()
) async throws -> [GameSeries] {
try await client.getGameSeries(by: filter)
}
public func getLastUpdated() async throws -> Date {
try await client.getLastUpdated()
}
}