Moved the Amiibo API implementation to its own package (#2)
This PR contains the work done to migrate the *almost* completed**Amiibo API** implementation done in another project to its own stand-alone package. Reviewed-on: rock-n-code/amiibo-api#2 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com> Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
This commit was merged in pull request #2.
This commit is contained in:
@@ -0,0 +1,48 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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public struct AmiiboFilter {
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// MARK: Properties
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public let gameCharacter: String?
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public let gameSeries: String?
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public let identifier: String?
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public let name: String?
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public let series: String?
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public let showGames: Bool?
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public let showUsage: Bool?
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public let type: String?
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// MARK: Initialisers
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public init(
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identifier: String? = nil,
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name: String? = nil,
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type: String? = nil,
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series: String? = nil,
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gameCharacter: String? = nil,
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gameSeries: String? = nil,
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showGames: Bool? = nil,
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showUsage: Bool? = nil
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) {
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self.gameCharacter = gameCharacter
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self.gameSeries = gameSeries
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self.identifier = identifier
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self.name = name
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self.series = series
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self.showGames = showGames
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self.showUsage = showUsage
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self.type = type
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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public struct AmiiboSeriesFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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public struct AmiiboTypeFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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public struct GameCharacterFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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public struct GameSeriesFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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