Moved the Amiibo API implementation to its own package (#2)

This PR contains the work done to migrate the *almost* completed**Amiibo API** implementation done in another project to its own stand-alone package.

Reviewed-on: rock-n-code/amiibo-api#2
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
This commit was merged in pull request #2.
This commit is contained in:
2024-09-14 22:26:39 +00:00
committed by Javier Cicchelli
parent 5aa852a051
commit da07ef7e4f
32 changed files with 2746 additions and 11 deletions
+59
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@@ -0,0 +1,59 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
public struct Amiibo: Sendable {
// MARK: Properties
public let gameCharacter: String
public let gameSeries: String
public let head: String
public let image: String
public let name: String
public let platform: Platform?
public let release: Release
public let series: String
public let tail: String
public let type: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Amiibo) {
self.gameCharacter = payload.character
self.gameSeries = payload.gameSeries
self.head = payload.head
self.image = payload.image
self.name = payload.name
self.platform = .init(
payload.gamesSwitch,
payload.games3DS,
payload.gamesWiiU
)
self.release = .init(payload.release)
self.series = payload.amiiboSeries
self.tail = payload.tail
self.type = payload._type
}
// MARK: Computed
public var identifier: String {
head + tail
}
public var imageURL: URL? {
.init(string: image)
}
}
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Game: Sendable {
// MARK: Properties
public let identifiers: [String]
public let name: String
public let usages: [Usage]?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,51 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Platform: Sendable {
// MARK: Properties
public let `switch`: [Game]
public let threeDS: [Game]
public let wiiU: [Game]
// MARK: Initialisers
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
_ wiiU: [Components.Schemas.AmiiboGame]?
) {
guard (`switch` != nil && `switch`?.isEmpty == false)
|| (threeDS != nil && threeDS?.isEmpty == false)
|| (wiiU != nil && wiiU?.isEmpty == false)
else {
return nil
}
self.switch = {
guard let `switch` else { return [] }
return `switch`.map { .init($0) }
}()
self.threeDS = {
guard let threeDS else { return [] }
return threeDS.map { .init($0) }
}()
self.wiiU = {
guard let wiiU else { return [] }
return wiiU.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,35 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
import Foundation
extension Amiibo {
public struct Release: Sendable {
// MARK: Properties
public let america: Date?
public let australia: Date?
public let europe: Date?
public let japan: Date?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboRelease) {
self.america = payload.na
self.australia = payload.au
self.europe = payload.eu
self.japan = payload.jp
}
}
}
@@ -0,0 +1,29 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Usage: Sendable {
// MARK: Properties
public let explanation: String
public let isWriteable: Bool
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboUsage) {
self.explanation = payload.Usage
self.isWriteable = payload.write
}
}
}
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//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboSeries: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct AmiiboType: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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@@ -0,0 +1,27 @@
//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameCharacter: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}
+27
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//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
public struct GameSeries: KeyNameModel {
// MARK: Properties
public let key: String
public let name: String
// MARK: Initialisers
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}