Improved the README documentation for the library.
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# Amiibo Service
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A library written entirely with [Swift](https://www.swift.org) that provides everything the developer needs to interact with the [Amiibo API](https://www.amiiboapi.org) backend service.
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A Swift client for the [Amiibo API](https://www.amiiboapi.org).
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## Requirements
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- Swift 6.2 or later
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- iOS 13, macOS 10.15, tvOS 13, visionOS 1, or watchOS 6 or later
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## Installation
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To use this library, add it as a dependency in the `Package.swift` file:
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Add the package and the `AmiiboService` product to `Package.swift`:
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```swift
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let package = Package(
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// name, platforms, products, etc.
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dependencies: [
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.package(url: "https://github.com/rock-n-code/amiibo-service", from: "1.4.2"),
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// other dependencies
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.package(url: "https://github.com/rock-n-code/amiibo-service", from: "2.0.0"),
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],
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targets: [
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.target(
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name: "SomeTarget",
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name: "SomeTarget",
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dependencies: [
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.product(name: "AmiiboService", package: "amiibo-service"),
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]
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)
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// other targets
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),
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]
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)
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```
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It is also possible to use this library with your app in Xcode by adding it as a dependency in your Xcode project.
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> [!IMPORTANT]
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> Swift 6.2 or higher is required in order to build this library.
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In Xcode, add the package URL under **File › Add Package Dependencies…**.
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## Usage
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@@ -40,25 +40,41 @@ import AmiiboService
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let service = AmiiboService()
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// Fetch all amiibos
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// All amiibos
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let amiibos = try await service.getAmiibos()
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// Fetch amiibos filtered by name
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// Amiibos whose name contains "zelda"
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let zeldaAmiibos = try await service.getAmiibos(.init(name: "zelda"))
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// Fetch amiibo series, types, game characters, and game series
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// Amiibo series, types, game characters, and game series
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let series = try await service.getAmiiboSeries()
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let types = try await service.getAmiiboTypes()
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let characters = try await service.getGameCharacters()
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let gameSeries = try await service.getGameSeries()
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// Fetch the last updated timestamp
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// Date of the last data update (UTC)
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let lastUpdated = try await service.getLastUpdated()
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```
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Results are sorted in ascending order by identifier (amiibos) or key (everything else).
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## Error handling
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Every call throws `AmiiboServiceError`. When nothing matches, `getAmiibos(_:)` returns an empty array, while the other list calls throw `AmiiboServiceError.notFound`:
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```swift
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do throws(AmiiboServiceError) {
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let series = try await service.getAmiiboSeries(.init(key: "0x01"))
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} catch .notFound {
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// No amiibo series has this key.
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} catch {
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// .badRequest, .cancelled, .decoding, .notAvailable, .undocumented, or .unknown
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}
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```
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## Caching
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The [Amiibo API](https://www.amiiboapi.org) recommends that consumers who call the API regularly implement caching on their systems. Pass a custom `URLSessionTransport` with a cache-configured `URLSession` to `AmiiboLiveClient`:
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The library has no built-in cache. The Amiibo API asks regular consumers to cache responses. To do that, give `AmiiboLiveClient` a transport backed by a `URLCache`:
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```swift
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import OpenAPIURLSession
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@@ -83,12 +99,12 @@ let service = AmiiboService(
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## Testing
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The `AmiiboClient` protocol enables creating custom mock clients for unit testing without network calls. Conform to `AmiiboClient` and inject it into `AmiiboService` via its `init(client:)` initializer. Since `AmiiboClient` refines `Sendable`, conforming types must be safe to share across concurrency domains:
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To test without network access, pass a mock `AmiiboClient` to `AmiiboService(client:)`. `AmiiboClient` refines `Sendable`, so the mock must be `Sendable`, too:
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```swift
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import AmiiboService
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struct MyMockClient: AmiiboClient {
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struct MockClient: AmiiboClient {
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var error: AmiiboServiceError?
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func getAmiibos(
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@@ -98,22 +114,24 @@ struct MyMockClient: AmiiboClient {
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return []
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}
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// Implement remaining protocol requirements...
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// Implement the remaining requirements...
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}
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let service = AmiiboService(client: MyMockClient())
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let service = AmiiboService(client: MockClient())
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```
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### Running the test suite
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## Development
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The unit tests based on a mock client run offline by default. The tests against the live service are skipped unless the `AMIIBO_LIVE_TESTS` environment variable is set to `1`, either in the environment when testing from the command line:
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Run `make` to list the available tasks for building, testing, and generating documentation.
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The test suite runs offline by default. Tests against the live service run only if `AMIIBO_LIVE_TESTS` is set to `1`:
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```shell
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AMIIBO_LIVE_TESTS=1 swift test
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```
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or in the `Test` action of the scheme when testing from Xcode.
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In Xcode, set the variable in the scheme's **Test** action.
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## Documentation
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Please refer to the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/) for further information about this library.
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See the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/).
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