Improved the README documentation for the library.

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# Amiibo Service
A library written entirely with [Swift](https://www.swift.org) that provides everything the developer needs to interact with the [Amiibo API](https://www.amiiboapi.org) backend service.
A Swift client for the [Amiibo API](https://www.amiiboapi.org).
## Requirements
- Swift 6.2 or later
- iOS 13, macOS 10.15, tvOS 13, visionOS 1, or watchOS 6 or later
## Installation
To use this library, add it as a dependency in the `Package.swift` file:
Add the package and the `AmiiboService` product to `Package.swift`:
```swift
let package = Package(
// name, platforms, products, etc.
dependencies: [
.package(url: "https://github.com/rock-n-code/amiibo-service", from: "1.4.2"),
// other dependencies
.package(url: "https://github.com/rock-n-code/amiibo-service", from: "2.0.0"),
],
targets: [
.target(
name: "SomeTarget",
name: "SomeTarget",
dependencies: [
.product(name: "AmiiboService", package: "amiibo-service"),
]
)
// other targets
),
]
)
```
It is also possible to use this library with your app in Xcode by adding it as a dependency in your Xcode project.
> [!IMPORTANT]
> Swift 6.2 or higher is required in order to build this library.
In Xcode, add the package URL under **File Add Package Dependencies…**.
## Usage
@@ -40,25 +40,41 @@ import AmiiboService
let service = AmiiboService()
// Fetch all amiibos
// All amiibos
let amiibos = try await service.getAmiibos()
// Fetch amiibos filtered by name
// Amiibos whose name contains "zelda"
let zeldaAmiibos = try await service.getAmiibos(.init(name: "zelda"))
// Fetch amiibo series, types, game characters, and game series
// Amiibo series, types, game characters, and game series
let series = try await service.getAmiiboSeries()
let types = try await service.getAmiiboTypes()
let characters = try await service.getGameCharacters()
let gameSeries = try await service.getGameSeries()
// Fetch the last updated timestamp
// Date of the last data update (UTC)
let lastUpdated = try await service.getLastUpdated()
```
Results are sorted in ascending order by identifier (amiibos) or key (everything else).
## Error handling
Every call throws `AmiiboServiceError`. When nothing matches, `getAmiibos(_:)` returns an empty array, while the other list calls throw `AmiiboServiceError.notFound`:
```swift
do throws(AmiiboServiceError) {
let series = try await service.getAmiiboSeries(.init(key: "0x01"))
} catch .notFound {
// No amiibo series has this key.
} catch {
// .badRequest, .cancelled, .decoding, .notAvailable, .undocumented, or .unknown
}
```
## Caching
The [Amiibo API](https://www.amiiboapi.org) recommends that consumers who call the API regularly implement caching on their systems. Pass a custom `URLSessionTransport` with a cache-configured `URLSession` to `AmiiboLiveClient`:
The library has no built-in cache. The Amiibo API asks regular consumers to cache responses. To do that, give `AmiiboLiveClient` a transport backed by a `URLCache`:
```swift
import OpenAPIURLSession
@@ -83,12 +99,12 @@ let service = AmiiboService(
## Testing
The `AmiiboClient` protocol enables creating custom mock clients for unit testing without network calls. Conform to `AmiiboClient` and inject it into `AmiiboService` via its `init(client:)` initializer. Since `AmiiboClient` refines `Sendable`, conforming types must be safe to share across concurrency domains:
To test without network access, pass a mock `AmiiboClient` to `AmiiboService(client:)`. `AmiiboClient` refines `Sendable`, so the mock must be `Sendable`, too:
```swift
import AmiiboService
struct MyMockClient: AmiiboClient {
struct MockClient: AmiiboClient {
var error: AmiiboServiceError?
func getAmiibos(
@@ -98,22 +114,24 @@ struct MyMockClient: AmiiboClient {
return []
}
// Implement remaining protocol requirements...
// Implement the remaining requirements...
}
let service = AmiiboService(client: MyMockClient())
let service = AmiiboService(client: MockClient())
```
### Running the test suite
## Development
The unit tests based on a mock client run offline by default. The tests against the live service are skipped unless the `AMIIBO_LIVE_TESTS` environment variable is set to `1`, either in the environment when testing from the command line:
Run `make` to list the available tasks for building, testing, and generating documentation.
The test suite runs offline by default. Tests against the live service run only if `AMIIBO_LIVE_TESTS` is set to `1`:
```shell
AMIIBO_LIVE_TESTS=1 swift test
```
or in the `Test` action of the scheme when testing from Xcode.
In Xcode, set the variable in the scheme's **Test** action.
## Documentation
Please refer to the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/) for further information about this library.
See the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/).