DocC documentation support #4

Merged
javier merged 28 commits from package/documentation into main 2025-09-09 17:30:20 +00:00
6 changed files with 71 additions and 9 deletions
Showing only changes of commit 93afbb2c1e - Show all commits
@@ -20,7 +20,7 @@ public enum AmiiboServiceError: Error {
case notAvailable case notAvailable
/// A response cannot be found. /// A response cannot be found.
case notFound case notFound
/// An undocumented/unsupported error. /// An undocumented/unsupported status code error.
case undocumented(_ statusCode: Int) case undocumented(_ statusCode: Int)
/// An unknown error. /// An unknown error.
case unknown case unknown
+26 -2
View File
@@ -12,23 +12,45 @@
import Foundation import Foundation
/// A model that represents an amiibo item.
public struct Amiibo: Sendable { public struct Amiibo: Sendable {
// MARK: Properties // MARK: Properties
/// A game character.
public let gameCharacter: String public let gameCharacter: String
/// A game series.
public let gameSeries: String public let gameSeries: String
/// The first 8 hexadecimal characters of an identifier.
public let head: String public let head: String
/// An image link.
public let image: String public let image: String
/// An amiibo name.
public let name: String public let name: String
/// A game platform type, if any.
public let platform: Platform? public let platform: Platform?
/// A release date.
public let release: Release public let release: Release
/// An amiibo series.
public let series: String public let series: String
/// The last 8 hexadecimal characters of an identifier.
public let tail: String public let tail: String
/// An amiibo type.
public let type: String public let type: String
// MARK: Initialisers // MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.Amiibo) { init(_ payload: Components.Schemas.Amiibo) {
self.gameCharacter = payload.character self.gameCharacter = payload.character
self.gameSeries = payload.gameSeries self.gameSeries = payload.gameSeries
@@ -48,10 +70,12 @@ public struct Amiibo: Sendable {
// MARK: Computed // MARK: Computed
/// An identifier.
public var identifier: String { public var identifier: String {
head + tail head + tail
} }
/// A URL related to an image link, if any.
public var imageURL: URL? { public var imageURL: URL? {
.init(string: image) .init(string: image)
} }
+10 -2
View File
@@ -11,16 +11,24 @@
//===----------------------------------------------------------------------=== //===----------------------------------------------------------------------===
extension Amiibo { extension Amiibo {
/// A model that represents a game related to an amiibo item.
public struct Game: Sendable { public struct Game: Sendable {
// MARK: Properties // MARK: Properties
/// A list of identifiers.
public let identifiers: [String] public let identifiers: [String]
/// A name.
public let name: String public let name: String
/// A list of amiibo usages, if any.
public let usages: [Usage]? public let usages: [Usage]?
// MARK: Initialisers // MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboGame) { init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID self.identifiers = payload.gameID
self.name = payload.gameName self.name = payload.gameName
@@ -11,16 +11,30 @@
//===----------------------------------------------------------------------=== //===----------------------------------------------------------------------===
extension Amiibo { extension Amiibo {
/// A model that represents a collection of `WiiU`, `3DS`, and `Switch` games related to an amiibo item.
public struct Platform: Sendable { public struct Platform: Sendable {
// MARK: Properties // MARK: Properties
/// A list of `Switch` games related to an amiibo item.
public let `switch`: [Game] public let `switch`: [Game]
/// A list of `3DS` games related to an amiibo item.
public let threeDS: [Game] public let threeDS: [Game]
/// A list of `WiiU` games related to an amiibo item.
public let wiiU: [Game] public let wiiU: [Game]
// MARK: Initialisers // MARK: Initialisers
/// Initializes this model.
///
/// > important: In case no data is provided, then an instance of this model is not created.
///
/// - Parameters:
/// - `switch`: A list of `Switch` games related to an amiibo item, if any.
/// - threeDS: A list of `3DS` games related to an amiibo item, if any.
/// - wiiU: A list of `WiiU` games related to an amiibo item, if any.
init?( init?(
_ `switch`: [Components.Schemas.AmiiboGame]?, _ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?, _ threeDS: [Components.Schemas.AmiiboGame]?,
@@ -13,17 +13,27 @@
import Foundation import Foundation
extension Amiibo { extension Amiibo {
/// A model that represents a collection of release dates related to an amiibo item.
public struct Release: Sendable { public struct Release: Sendable {
// MARK: Properties // MARK: Properties
/// A release date for North America, if any.
public let america: Date? public let america: Date?
/// A release date for Australia, if any.
public let australia: Date? public let australia: Date?
/// A release date for Europe, if any.
public let europe: Date? public let europe: Date?
/// A release date for Japan, if any.
public let japan: Date? public let japan: Date?
// MARK: Initialisers // MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboRelease) { init(_ payload: Components.Schemas.AmiiboRelease) {
self.america = payload.na self.america = payload.na
self.australia = payload.au self.australia = payload.au
@@ -11,15 +11,21 @@
//===----------------------------------------------------------------------=== //===----------------------------------------------------------------------===
extension Amiibo { extension Amiibo {
/// A model that represents the usage of an amiibo item within a certain game.
public struct Usage: Sendable { public struct Usage: Sendable {
// MARK: Properties // MARK: Properties
/// An explanation of how to use an amiibo item.
public let explanation: String public let explanation: String
/// A flag that indicates whether an amiibo item can save game data in it.
public let isWriteable: Bool public let isWriteable: Bool
// MARK: Initialisers // MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboUsage) { init(_ payload: Components.Schemas.AmiiboUsage) {
self.explanation = payload.Usage self.explanation = payload.Usage
self.isWriteable = payload.write self.isWriteable = payload.write