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Some fixes to the live test suite (#32)
This PR contains the work done to fix the live test suite, which started failing once the Amiibo API began returning Switch 2 games, and tidies the test suite around it.

### Changes

- **Live tests:** replaced the assertion that the first amiibo has no Switch 2 games with a usage check, matching the other platforms. The live data now includes Switch 2 entries for most amiibos.
- **Live tests:** refreshed the minimum item counts and the earliest accepted last-updated date to the values observed in October 2026, and documented in the README how to refresh them.
- **All tests:** moved test descriptions from `@Test("...")` strings into backticked function names, and aligned every case on the same GIVEN/WHEN/THEN structure.
- **Live client:** replaced the TODO about DocC inherited docs with a note. The compiler does not inherit documentation for protocol witnesses, so the repeated doc comments stay on purpose.

Reviewed-on: #32
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
2026-10-25 21:53:31 +00:00

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[![](https://img.shields.io/endpoint?url=https%3A%2F%2Fswiftpackageindex.com%2Fapi%2Fpackages%2Frock-n-code%2Famiibo-service%2Fbadge%3Ftype%3Dplatforms)](https://swiftpackageindex.com/rock-n-code/amiibo-service)
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# Amiibo Service
A Swift client for the [Amiibo API](https://www.amiiboapi.org).
## Requirements
- Swift 6.2 or later
- iOS 13, macOS 10.15, tvOS 13, visionOS 1, or watchOS 6 or later
## Installation
Add the package and the `AmiiboService` product to `Package.swift`:
```swift
let package = Package(
// name, platforms, products, etc.
dependencies: [
.package(url: "https://github.com/rock-n-code/amiibo-service", from: "2.0.0"),
],
targets: [
.target(
name: "SomeTarget",
dependencies: [
.product(name: "AmiiboService", package: "amiibo-service"),
]
),
]
)
```
In Xcode, add the package URL under **File › Add Package Dependencies…**.
## Usage
```swift
import AmiiboService
let service = AmiiboService()
// All amiibos
let amiibos = try await service.getAmiibos()
// Amiibos whose name contains "zelda"
let zeldaAmiibos = try await service.getAmiibos(.init(name: "zelda"))
// Amiibo series, types, game characters, and game series
let series = try await service.getAmiiboSeries()
let types = try await service.getAmiiboTypes()
let characters = try await service.getGameCharacters()
let gameSeries = try await service.getGameSeries()
// Date of the last data update (UTC)
let lastUpdated = try await service.getLastUpdated()
```
Results are sorted in ascending order by identifier (amiibos) or key (everything else). Models are `Hashable`, `Codable`, and `Identifiable`; filters are `Hashable`.
## Error handling
Every call throws `AmiiboServiceError`. When nothing matches, `getAmiibos(_:)` returns an empty array, while the other list calls throw `AmiiboServiceError.notFound`:
```swift
do throws(AmiiboServiceError) {
let series = try await service.getAmiiboSeries(.init(key: "0x01"))
} catch .notFound {
// No amiibo series has this key.
} catch {
// .badRequest, .cancelled, .decoding, .notAvailable, .undocumented, or .unknown
}
```
## Caching
The library has no built-in cache. The Amiibo API asks regular consumers to cache responses. To do that, give `AmiiboLiveClient` a transport backed by a `URLCache`:
```swift
import OpenAPIURLSession
let configuration = URLSessionConfiguration.default
configuration.urlCache = URLCache(
memoryCapacity: 5_000_000,
diskCapacity: 50_000_000
)
let transport = URLSessionTransport(
configuration: .init(
session: URLSession(configuration: configuration)
)
)
let service = AmiiboService(
client: AmiiboLiveClient(transport: transport)
)
```
## Testing
To test without network access, pass a mock `AmiiboClient` to `AmiiboService(client:)`. `AmiiboClient` refines `Sendable`, so the mock must be `Sendable`, too:
```swift
import AmiiboService
struct MockClient: AmiiboClient {
var error: AmiiboServiceError?
func getAmiibos(
by filter: AmiiboFilter
) async throws(AmiiboServiceError) -> [Amiibo] {
if let error { throw error }
return []
}
// Implement the remaining requirements...
}
let service = AmiiboService(client: MockClient())
```
## Development
Run `make` to list the available tasks for building, testing, and generating documentation.
The test suite runs offline by default. Tests against the live service run only if `AMIIBO_LIVE_TESTS` is set to `1`:
```shell
AMIIBO_LIVE_TESTS=1 swift test
```
In Xcode, set the variable in the scheme's **Test** action.
The live tests compare the responses against baselines recorded from the service: minimum item counts per endpoint and the earliest accepted last-updated date. These live in the `Int` extension at the bottom of `AmiiboServiceLiveTests.swift` and in the `get the last updated timestamp` test. Refresh them occasionally by fetching the current totals and the current timestamp from the service, then updating the constants and their `as of` notes:
```shell
for endpoint in amiibo amiiboseries type character gameseries; do
printf '%s: ' "$endpoint"
curl -s "https://www.amiiboapi.org/api/$endpoint/" | python3 -c 'import json,sys; print(len(json.load(sys.stdin)["amiibo"]))'
done
curl -s https://www.amiiboapi.org/api/lastupdated/
```
## Documentation
See the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/).